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Shillelagh polearm master
Shillelagh polearm master





shillelagh polearm master

Lastly he can run shield of faith and dodge if he is surrounded by enemies. He will be ignored if the DM isn’t hand holding the enemies/playing them like a lousy 90s video game AI. Honestly, it doesn’t get any less threatening than a melee cleric. If you are facing a melee enemy (and hypnotic pattern isn’t a good option) you can use a “real” pole arm to stop him out of reach if you have sentinel. Any smart enemy is going to run for the high dps or squishier (casters, archers) - why would I waste my time attacking the 19-22 AC guy who can just use dodge if needed, and may have spirit guardians up, when I can just run around him and go for that fireballing/hypnotic pattern/suggesting pest in the back.įurthermore, you are forgetting you aren’t married to one weapon. With what's described, you actually want enemies to split off to attack your teammates so that one person isn't being focused down (AKA You), when your allies can afford to kite or take a single hit.I disagree. I'd rather suggest you get the Tough or Heavy Armor Master feats. And as a Concentration-based, 1d8, sole-melee character, they're going to be doing that already. Sentinel doesn't do anything if enemies are already going to be focusing on you. You'll put more stress and investment on your Reaction, which is already tied up with Polearm Master and your Nature Cleric Ward abilities.Enemies will be encouraged to attack the Cleric, as they're being pinned from moving away from you and punished for attacking your allies.With a 1d8 HP and "being the only one in melee", Sentinel will mean that: So you treat it as if the weapon was enchanted, but only are able to attack with the butt using the butt rules (including the 1d4). Rather, Shillelagh enchants the entire weapon, then Polearm Master lets you attack with the butt of that weapon with a specific die. He said that Shillelagh would overwrite the attribute use for the polearm master attack, but you'd still use the damage from polearm master, due to the fact that it's more "explicit". What's uour opinion?Crawford (the lead designer) actually made a comment on this. My original plan was ritual caster so I could have the book and not worry about preparing ritual spells, but I think that this may be a better option. If it does, does it change the back end of the quarterstaff to a d8 as well or if I only get the wisdom to attack and damage? Either way, two attacks are better than one. I was wondering if the shillelagh spell could work with the feat. Going into the game I did not realize I would be the only one in melee. So it breaks suspension of disbelief.In our saltmarsh campaign I am playing a nature cleric of obad-hai. Nobody ever fielded regiments of quarterstavers on purpose, with or without shields. That's why staves are weapons of monks, peasants, woodsmen, and gentlemen defending themselves from brigands. A staff - quarterstaff or otherwise - is a weapon of convenience and social acceptability, not a weapon of war. That means they were carrying a weapon built for war, such as a spear. The historical reality is that nobody carried a shield unless they were going to war. Yes, you could in theory use a shield and then use a quarterstaff like a spear with no blade. Here, one of the narratives is that melee combat is generally confined to the forms and styles of combat consistent with historical Western or European martial arts prior to the 16th century as portrayed in the mass media of the late 19th century through to the modern day. It requires breaking the conceits of the narrative. Of course, mechanically, quarterstaff already invalidates both mace and greatclub, which really is stupid, but lots of people have problems with the 5e weapons table (e.g., why is "dart" still on the table instead of replacing it with throwing knife? Nobody knows what war darts are except war gamers!).īreaking suspension of disbelief doesn't require doing extraordinary things. Anything long enough to be versatile is automatically a quarterstaff. The club is basically the size of a belaying pin or truncheon only. Essentially, the game is making quarterstaff be a normal quarterstaff, and a bo staff, and a jo staff, and a dueling cane, and a baseball bat, etc. But you can't do that because the weapons table isn't granular enough to put cane on the table and be mechanically distinct (setting aside how many indistinct weapons are on the list, especially at martial level). The problem is that "quarterstaff" is portraying two weapons: dueling cane and quarterstaff. The problem with polearm master including quarterstaff is, at it's root, a problem with the weapons table. Yeah, I think we've covered this all before.







Shillelagh polearm master